import { useCollection, useIdentity } from '@deplixo/sdk'; import RoomEntry from './components/RoomEntry.jsx'; import WordSetup from './components/WordSetup.jsx'; import GameBoard from './components/GameBoard.jsx'; import Results from './components/Results.jsx'; function App() { const { user, loading: idLoading } = useIdentity(); const [roomId, setRoomId] = useState(null); if (idLoading || !user) { return (
Loading…
Joining room…
Share the room name {roomId} with a friend. The match starts as soon as they join.
{playerCount} / 2 players